Building blocks

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Physically-based interactive sonic models and sounding objects are developed and made accessible to the designers for the "Sound product Design" component who will be able to mould the auditory appearance of prototypes by working with sound at a phenomenological level, supported by measurements of perceptually and emotionally relevant quantities.

In the definition of synthesis methods, a main goal will be to provide methods and tools able to reproduce naturalistic acoustic settings.

This work is done by VIPS / Univerona.